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As promised, I played the game. So, although I couldn't call this kind of game my type, I gave it a go. Straight from the bat, I liked the idea behind rewinding/replaying the whole 2 minute game in order to figure out the best way to do stuff, the design behind it and the different endings show the author's effort. Graphics were ok, audio was really nice, gameplay was almost perfect, the only exceptions being the fact that it feels kind of "zoomed in" as in, you can't SEE much, and a minimap or something could be gold, but I definitely understand if you didn't have enough time in 7 days. Other than that, the guards felt kinda hard to pass mainly because they move fast, have 1000 vision and you can't see how many they are or where they are (but maybe that was the idea). With that being said I'm now a good samaritan. Great game! :)

(+1)

Thank you for the feedback. The thing about the guards and the zoomed visual is that I underestimated an important aspect: the game is harder for the players than it looks to the developer, of course. Also I recently realized that some things should have been clearer, like the fact that Lonnie is a merchant (he moves away quickly and dies fast so probably few players could realize it).

Yeah, I feel you on the aspect of the game being harder for the players. You kind of get used to the game as you play test it a lot.