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(+1)

Thank you for the feedback. The thing about the guards and the zoomed visual is that I underestimated an important aspect: the game is harder for the players than it looks to the developer, of course. Also I recently realized that some things should have been clearer, like the fact that Lonnie is a merchant (he moves away quickly and dies fast so probably few players could realize it).

Yeah, I feel you on the aspect of the game being harder for the players. You kind of get used to the game as you play test it a lot.