Thanks, let's try!
What about the engine code I sent you in the post above?
And another question: you have recently made support for various image formats, but the engine contains calls to all the same .tga.tx textures. Is it possible for you to make the call from the engine not only .tga.tx? This would greatly simplify batch conversion of all textures and models in the game. Thanks in advance!
Best regards, LEOPARD!