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I didn't' put a failure state because the goal is to have a high score, you can drag moons but the hits decrease your score. It's a challenge with the game, a failure state would have just restarted the level. It's more elegant and clean like this, I think! What do you mean by looped? Thanks for playing and leaving a message!

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Like that you can go off the right side and loop over to the left.  So while I started playing I kept the planet in the center the entire time.

In that case that could also be made clearer I actually thought just going faster was giving me a better score.

Also that! You have to be fast and precise, the description needs to be more exhaustive, point taken.