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Thanks Christopher for your constructive feedback.

I've made a few minor changes based on your feedback and quickly resolved some of the minor interactions. I apologise if the odd diversion from the main quest by the use of red herrings affected your experience. There are a number of them in the game and the intention was to add some 'tongue in cheek' humour into the game. Originally I was going to implement a scoring system where 60% of it was generated by the quest and the remaining 40% would be based on these comedy interactions, but I personally find scoring systems a bit annoying. On this basis I decided to leave it out.