Hmmm. Well, maybe I should up the amount of restorative healing, or lower her damage a little. I thought it was balanced enough to give the player a bit of a challenge.
It may be, and I may just be missing something. I don't think her dealing more damage than I heal is necessarily a balance issue. The balance issue I see is that whatever her health is, the bar doesn't appear to move regardless of how much damage you deal to her, which means either the bar is visually bugged or her health is insanely high.