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Thank you! The very slow multi-step reload was the first thing I did when thinking of how to make the player think about what they're doing, so I'm glad it was well-received.

I also really wish I wouldn't have put the sound off for so long. I was wrapping up and playing through the final version about 3 hours before the jam ended and just didn't think I had the time. Lesson learned for sure!

No worries, it's still a cool proto considering the circonstances :)