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(2 edits)

Thank you for the feedback! I did not make the tracks, the creators are credited in the credits section. Yes, the 2nd player was supposed to make the game quicker but I didn't adjust the timers that would have scaled the difficulty accordingly. If you could please share some of the bugs you encountered, I'll iron those out.

(+1)

yeah for sure! here's a few of em:

 - sometimes when i died to the spikes, my character wouldn't respawn, and they were still like technically alive i think? (i could still interact with tasks even though my body was gone

 - you can walk across the void that surrounds the levels if you're fast enough

 - the hit detection on the blocks you have to push onto the circles seems kinda weird sometimes, sometimes i need to push blocks on and off the circles a few times for it to work

Thanks! I'll start working on those. The second I left in as a cheat, gravity is low for a feature that I meant to add. The third is meant to be inconsistent it has 3 detection points that need to align, but its easy if it has a consistent feel. I need to tweak those so that they don't feel buggy.,