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The most important things which keep me coming back to a forum like this are community, layout and, let's be honest, opportunity to find more players to my games. To my eyes layout, after a couple UI tweaks, will be just perfect here. It's clean, it's tidy, it's content-oriented. The community so far looks great (I have a feeling that itch.io crowd is a bit more mature, but don't prove me wrong here) and after a while it'll come down to mods/reports/rules and having fitting sections. As far as self-promo goes, it's nice to see devlog and release sections already, having weekly threads will help too.

Now a couple of ideas I'd like to reiterate or suggest:

  • weekly feedback/screenshot events (like /r/gamedev does)
  • a section for youtubers (gamedev videos, indie letsplays) to keep their "youtublogs" (let's heat up that gamedev + youtuber relationship we all benefit from)
  • a section for distribution/publishing/promotion related discussions
  • off topic section, maybe forum games too. I'm not a huge fan of those, but many people are
  • tutorial/article/blog section as Median suggested (nicely tagged or grouped by the category)
  • stricter rules for posts in self-promo sections to keep them less spammy (one post per game, must include screenshots)
Wild idea section appears!
I wouldn't dare to suggest cluttering the design, but maybe we could have a nice ajaxy hover popup on our usernames which would display lite weight list of latest/featured games and Twitter/Facebook/Youtube icons?

Also, this might sound crazy and could go wrong in many ways, but what about embedding itch.io games in your posts? I think it would be pretty sweet.

Other madness would be to have an on-demand private forum section for your game, which some of the bigger/complex/multiplayer projects could benefit from, but it would cause an influx of "empty" non-dev accounts, which might not be a good thing depending on direction itch.io is moving.

So here's that for now. Let me know what you think!

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  • weekly feedback/screenshot events (like /r/gamedev does)
While this is basically the only way in which you can really DO something like this due to the scope involved (individual threads per screenshot == ugh), a point will need to be made to ensure it doesn't end up like the current state of r/gamedev's SSS threads: Devs coming in, dropping their posts and contributing nothing to discussion at all. It ends up being a bunch of random file links and no inherent social cohesion. (It's very much worth noting that this isn't what those threads were like initially, but it's what happens when communities grow - intimacy slowly fades)
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Agreed. Decline of /r/gamedev weekly threads was a sad thing to watch and I stopped coming back to them months ago. Unfortunately I can't think of a way to increase engagement of such "show your thing" threads without building the platform around them.

That dev + YT/Streamer relationship heat up can't be emphasized enough. We certainly do need that and I'm sure they would like an easier way of bridging that gap without a stuffed mailbox that gets swamped.

Agreed with the off topic of not a fan of but really helps build that community vibe.

Additional idea branching off of your tutorial suggestion is "tutorial/tips from the dev about his/her/their game"

As a YT/Streamer I third this with enthusiasm. The Dev/Influencer communication is currently flawed across the industry and trying to spearhead a change in that would certainly be a good place for Itch. Especially considering the recent introduction of the Press System.

Yes, the current method (investing time and lots of communication/involvement) just currently isn't feasible for developers to connect with a large variety of YT/Streamers. With indies having to do so many roles (and many having to work a "day job" on top of it) and the time investment to really forge that connection, a developer can only make that solid connection with a handful or delay the development length to unimaginable developer time lengths. It still is a great method for building a strong relationship and should still be done but leads to a big dilemma of all eggs in one basket scenario when it is the only method and does not leave enough time for networking/reaching out to more YT/Streamers.

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> Also, this might sound crazy and could go wrong in many ways, but what about embedding itch.io games in your posts? I think it would be pretty sweet.

It sure sounds really cool, but in practice it is not a good idea ;). Malicious users could completely destroy the page, and steal your cookies.

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steal your cookies.

Not if it's in iframes \o/ which everybody hates but is still the 'webview' of the web.

Didn't know about that. So with iframes you can safely embed foreign code ?

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Yup, see the MDN page about it — HTML5 added more nice things like the sandbox attribute.

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Thanks, a lot of good ideas.

Also, this might sound crazy and could go wrong in many ways, but what about embedding itch.io games in your posts? I think it would be pretty sweet.

Definitely want this. This is an idea I've had for a while now. How the embeds will look I have not decided yet

Other madness would be to have an on-demand private forum section for your game

I definitely also have plans for this. It will work kinda similar to how jams can have communities, but with much greater access controls.

The popup on username hover is a good idea too. There are a few other user interaction things I want to tackle first before we start doings something like that but I'll definitely keep it in mind. Right now user profiles are not very good, and really only work for developers, so a popup could be an intermediate solution.