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(2 edits) (+2)

This is fantastic! A simple idea executed extremely well. Love how the levels often require you to position a character away from their goal to help the other character towards theirs. There were a couple of places where I didn't think I should have died so you could perhaps be sliiiiightly more lenient with some of the edge detection, but it could just as easily have just been me being careless! Would love to see more - seriously great stuff!

(+1)

Thank you so much for such an amazing comment! We should have probably spent more time on creating more welcoming level design. I could imagine what moments made you feel unconfident about the collision detection :D

In any case, if we decide to finish this game one day, we promise to make players movement more responsive!