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(+1)

Yeah the camera needs something to make all the buldings always on the screen and some things, especially the player itself, needs something to contrast them from the background. When you'were mentioning that the buildings didn't spawn;or too far, were you playing in the Alpha 1.0.0 or the Alpha 1.0.1 Version, because I thought ihad fixed it in that version already (the new one was released around on the 31 of July at around 1am MEZ). Another thing I'd like to ask is if there were any exact functions (slide,jump,hooking,walljumping,slide) felling jittery/glitchy, or was it the movement system itself.

Thanks for the amount feedback, I could you it :)

(+1)

If Alpha 1.0.1 was only uploaded on the 31st then I probably played Alpha 1.0.0 :) I'll have another little play of it later to see if it's fixed.

For the jitter, I think it was the movement itself, it seemed like in certain points all objects on screen would jitter. But it only happened very occasionally.