Thanks so much for playing it! Yeah, the clicker game needs a bit of work with the fun of the gameplay loop - and I suspect the click not registering is because it's how I had to work against the grain to create a faux "live" environment in Twine. :/ It's basically updating the element every few seconds, and if you click during that second of updating, I believe it doesn't register.
It was kind of interesting to make something un-Twiney in Twine, though. Again, thanks for taking the time to check it out. :D