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(1 edit)

-The birth options seem to be on and off broken for me (perma-broken on my most recent save); this behavior also affects Devine Blessing.

-Interacting with the crafting anvil immediately causes an object load error soft-lock

-In most scenarios, using a seed to raise someone's stats results in an object loading error followed by a soft-lock shortly afterward. This happens at both temples

-Most major issues start after the third party member joins. Bastet's boss chamber has two room transitions that do not work correctly, leaving the player unable to progress (please fix this soon). The ghost platforms have one-way collision, leaving the player soft-locked if they try to go back. This entire area in general seems to be very rough. A lot of collision is broken (There are tiles of broken wood planks that have inside-out walls) and I noticed a few typos starting to slip into the dialog around this time too. Absorbing too many spirits causes a crazy sprite glitch after the room transition, and I noticed a potentially unwanted behavior during the Bastet boss fight where using Devine Blessing confuses the fight's scripting.

-For a short period of time, Leah was stuck with her torso inside of her legs. Not entirely sure what caused or fixed it, but it seemed to go away after I used 'belly slam' in battle

Sorry for the essay. I really like your game, and hope to see the boss room soft-lock fixed soon!

(+1)

- birth option can be obtained by starting a fresh save and getting to Belly Lv 2 (capacity 200) that worked for me


- that anvil thing can be avoided by not talking to the guy working near it, he triggers a quest that's broken, cannot be started and will cause the game to crash


- to fix the object loading, what worked for me was interacting with an NPC that loads a portrait when interacted with. some examples include Damia (temple only) Fairy queen, most NPC's at the upper floor of the mansion, ect.


- to get out of the pyramid, before going in, head back to the first temple and enter the debug room, here you can purchase an debug teleport item, that can get you out of the pyramid. but be careful, it can cause glitches.


- that last one i had as well, i fixed it by changing up the character's sprite. for me, birthing seeds worked.

it seems to be caused in neko village's Oasis

(-2)

For F**k sake, read the previous post before making your own, we have like 6 other people that pointed out half of what you said.

And your softlock and loading error (which, let me guess, is 'failed to load character.png") is a memory error. Put the game on a big enough drive or do some cleaning in your computer and you won't run into the same glitch again.

(1 edit) (+1)

First of all, no need to use foul language and make rude assumptions. I am here to report bugs to the developer, and have done such. If *you* had read every post on this topic, you would also be aware that this game's behavior is extremely inconsistent across different systems. If multiple people do not report having the same bug, then how is the developer going to know what does or does not need to be addressed? As for your 'failed to load character.png' fix, the game is on a disk with almost a terabyte of free space. Have a nice day.

Apologise for my behavior, that was uncalled for.

What however bothers me is that if we keep creating new post to report similar bugs everytime, this entire thread is going to be impossible to read.

If someone as an issue, read the other posts first to see if it hasn't been reported yet, and if it's the case simply had your own report to it. making different post is just going to unnecessarly cluster the entire thread with things that have already been noted.

ESPECIALLY when one of the glitch has been reported, studied and dealt with a long time ago.