Guys if you feel strongly about durability being an issue, there's a mod on our Discord channel that removes durability from all items. It's available in pinned messages on the #modding channel. From what I heard it takes 15 minutes to modify all items if you just want to double or triple it instead.
I will want to keep deteriorating items because that's how the game is balanced, there's tons of loot, even artifacts are not extremely rare, they can be crafted too, but everything is temporary. That being said, I'll do more testing with the bows and daggers, because it's true that bows on AI come into play around level 3, and before that, the only way to get them is crafting primitive bows or having a lucky find in random stashes. There's only one enemy type early that has iron daggers and the situation is similar with craftable stone daggers. I'll play around more with Poachers and Nomads to see how I can improve this, but if you have some interesting suggestions where enemies could have useful early items for these professions, I would love to hear it.