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(1 edit)

the fact that there's no sound is a bummer and even a few SFX from SFXR can make a diference


tip for walk animations, you can get away with a few frames

Super mario bros 2 does this and so does my game

also the text is blurry (beause godot defaut font) and a random free font from https://www.dafont.com/ goes a long way 


and you could have made the power ups not dependant on a single key (also see how limited balan wonderworld is)


also i kinda feel like i should'of been able to teleport upwards

You're right I should care more about those details, they can add a lot of charm to a game(thx for the link).

Haven't played balan wonderworld, is it that bad?

As long as the circle isn't in a wall you should be able to telepor upwards...