Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Such a love letter. I delight in almost everything about this, it's a handicraft. Apart from Limbo art styles, I sense a lot of Celeste flavour in the levels. Is that correct?

(1 edit) (+1)

you are mostly right! the first main stage is inspired by celeste & cave story level design, whereas the second stage is more IWBTG(+ fangames)-inspired and the secret (mostly broken) stage isn't really inspired by anything, i just kinda did it

Nice levels, I enjoyed them a lot! But I agree that platformers easily become too hard for the general player (some Celeste/Limbo screens and I Wanna fangames are notoriously frustrating). Difficulty options or tweaks to help the delicate designs speak to a wider audience will be a fine embellishment!