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I think you have something really great on your hands here. Even though it's linear and punishing I stuck with it way longer than I thought I would bc the core concept is so strong. And those visuals are sooo good. Would love to see this expanded with a smoother ramp-up!

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Wow, thanks! I probably won't expand this specifically, but I plan to make something bigger in this vein. I like a game structured this way, an RPG with a separate abstracted system for handling encounters, like Undertale or Everhood. I made something of a pretty good size in Pico-8 a few months ago, where I worked out a lot of the fundamentals of this kind of game. I like it a lot, it's also tough, but not to it's detriment like this project. You can play it here!