It’s limitations and capabilities are inherited from the Playdate SDK. So, only animated GIF in the Animations folder.
So, I've got it down how to compile media files into the app, but adding MP3 after the fact is another story. Following your directions, I made a *.audition folder under Data (in this case, I named it me.niles.audition) and then added a Music folder under this.. I placed one MP3 in the music folder and disconnected. However, that new MP3 never shows up in the audition app. What am I doing wrong?
Ah OK, so the *.audition folder is named like that in the docs as the exact name depends on how you loaded the app onto the device.
- If you install over USB, compiled to device, or loaded onto device from the Simulator it’s most likely called com.gingerbeardman.audition
- If you installed via sideloading website it’s called something else ending in .audition
Basically, when accessing via USB the folder should already exist at PLAYDATE/Data/ and end with .audition - you want to put your files in there.