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Thank you very much for your constructive feedback! I saw the record of your stream this morning around 9 am CEST and was glad to hear that we could produce a little bit of fun in the end, even though there is a bug in the task list.

We had a lot of ideas during the game ideas brainstorming phase and while implementation. A step-by-step tutorial, a progression system where you can level up or activate some perks, up to full elaborated agent stories where you have to track the progression for a while and influence the outcoming through manipulating some map elements beforehand or just-in-time. The timespan was really narrow and we could only focus on a couple of things in the end.

As this is my second project overall and my first game jam at all, I'm totally happy with the outcome. Thank you very much for hosting the Linux Game Jam, it was really exciting. I'm really looking forward to take part again next year.

Game jams often require you to scope down in order to meet the deadline, and I feel like you should be proud of the work you've done, especially if this kind of development is new to you :)