"Player Teleport" is not working after "map goto" in the same script.
I have a map that will serve as hub area and beside of the exit that starts the mission. i made severel other exits to different maps (a bar for example).
To get to the right place at the hub area, i used a trigger at the bar exit with this script:
map goto 1
player teleport 19 4
map return
But instead of spawning the player at x19 y4
It spawns the player at the default player start.
I used player teleport before, so i know it works in general. But not directly after loading a map?