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(+1)

Thanks for playing and the feedback @Eric_Mack! Yeah, I agree there are a lot of issues with the gameplay. It was the first time I had worked with GBstudio and had to make a bunch of cuts to finish in time for the jam. I'm super excited with the engine and looking forward to making some updates. Stayed tuned

Ah, I see RumbleFest '89 on your page - is this project meant to be a port of that game?

I totally get the lack of time. My project Song Bird definitely could've used a lot more features and fixes hahah

Nice job for your first time working in GBStudio! I look forward to seeing more updates :)

(+1)

Kind of a port, but more of a test in GBstudio. "RumbleFest" started out as a passion project/first game. Think 1980s WWF meets pacman or snake. We released it on mobile ios, but if felt very much like a "first game". 

Then a few years later, with a new team, we did a version for the NesMaker byteoff JAM, but that software really didn't suit our needs so the project kinda died. 

Fast forward to now and GB Studio seems like a really good fit.