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Thank you! I handled it partially with scripts while learning how to use the Unity UI Toolkit, but I don't think it was the most efficient way to do it lol. In hindsight I probably should have just used Canvas which would be easier to implement with the animation system. That's the way to go! lol. 

(+1)

Ah i see, I was thinking there are multiple ways to achieve it and was wondering which way would be more clean/efficient.

thanks for the insight!