game crashes every time i try to launch the introduction shift :(
Viewing post in Bug Report Thread
Acer Aspire 3 Laptop running Windows 10. I'm having the same problem; I looked through the Player.log to see what the issue was. Most of the messages were displayed multiple times, with 448 being duplicated a hundred times or so.
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The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
(Filename: Line: 334)
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Material VHS doesn't have _Stencil property
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
UnityEngine.UI.StencilMaterial:Add(Material, Int32, StencilOp, CompareFunction, ColorWriteMask, Int32, Int32)
TMPro.TextMeshProUGUI:GetModifiedMaterial(Material)
TMPro.TMP_MaterialManager:GetMaterialForRendering(MaskableGraphic, Material)
TMPro.TextMeshProUGUI:get_materialForRendering()
TMPro.TextMeshProUGUI:UpdateMaterial()
TMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
System.InternalCancelHandler:Invoke()
UnityEngine.Canvas:ForceUpdateCanvases()
UnityEngine.UI.ScrollRect:LateUpdate()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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d3d11: failed to create 2D texture shader resource view id=987 [D3D error was 80070057]
(Filename: Line: 537)
As stated in the patch notes, we're still investigating the crashing issues. Patch 0.3 was just general fixes. We have some asset optimisations coming in patch 0.4 but are unsure if this will address the issue people are having. It's hard for us to fix this quickly as all our systems run the game as intended so we ask kindly for patience 🙏