A fellow DnD game has been spotted! Nice mechanic :)
I do think rolling a 1 is a little to punishing though. it kind of makes sure that you only have 1 hp afterwards. I do wonder how you randomize the throws. If I look at the animation it seems as if the rotation is always the same, but the die outcome is not always the same if the same face of the die is up before the throw.
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Thanks! I was worried that rolling one might be too punishing, but I felt the game becomes too easy without this aspect, I wanted rolling to have some thrill to it. I tried to offset this by having most of the dice effects to be positive and having a shorter freeze power up after leveling. The animation is actually randomized, I pick two out of three axis and do a random number of 90 degrees rotations on each of them. This doesn't give a perfectly uniform distribution of possible values, but I figured this is good enough in practice :)