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D&D Gone Wrong's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2536 | 2.940 | 3.667 |
Enjoyment | #3201 | 2.405 | 3.000 |
Overall | #3379 | 2.524 | 3.148 |
Presentation | #4079 | 2.227 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Playing as a dice, rolling to get bonus as a main mechanic
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like the concept for this game. I'd like to see what you can do with a little more time for refining :) Maybe some map and enemy variability. I had fun, 11000 high score broooo!
A fellow DnD game has been spotted! Nice mechanic :)
I do think rolling a 1 is a little to punishing though. it kind of makes sure that you only have 1 hp afterwards. I do wonder how you randomize the throws. If I look at the animation it seems as if the rotation is always the same, but the die outcome is not always the same if the same face of the die is up before the throw.
Thanks! I was worried that rolling one might be too punishing, but I felt the game becomes too easy without this aspect, I wanted rolling to have some thrill to it. I tried to offset this by having most of the dice effects to be positive and having a shorter freeze power up after leveling. The animation is actually randomized, I pick two out of three axis and do a random number of 90 degrees rotations on each of them. This doesn't give a perfectly uniform distribution of possible values, but I figured this is good enough in practice :)
Nice. I love that implementation. You totally can't see that it is doing multiple rotations. Thank you for explaining :)
The concept and idea are definitely there! I think the presentation could be especially improved, but this could easily be developed into a really cool game!
I like the idea of fighting enemies by rolling a dice and hoping for the best, but it's kind of hard to get away from the enemies so you can roll without getting hit on landing. Also the room is kinda lacking but other than that great game!
Really fun game! The core mechanic is great and the fact you had time to implement power ups is brilliant
Really fun game! The core mechanic is great and the fact you had time to implement power ups is brilliant