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(+3)

The cinematic is fabulous, wow! (Any insights on that, what have you used?)
The attack types are quite cool. I like the different enemy AIs, maybe they could vary in other aspects as well (shoot projectiles, dash at you, avoid each other…). I think the timer of how long you have survived doesn't reset, but not a big deal :). Overall, nicely done!

(+2)

Thanks for the comment! We wanted to make each enemy behave differently to force you to make different strategies according to the moment, we're glad you like that! 

As for the time on record we're aware of the bug, we'll upload a version with that and other bugs fixed as soon as we can! <3

And regarding the cinematics, a few illustrations were made separated by layers and we animated them in After Effects(specifically it's all work of our concept artist Rubrrig). 

(+1)

I apreciate that :3 It was a hard work