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(+1)

Really awesome blend of genres !

I really like the survival aspect in this where you really have to be careful with your resources everytime you decide to venture further into the map, the exploration itself really feels tense as well.

Visually the ominous and at time due to some creatures and background element lovecraftian atmosphere is really nailed here and i like that there are also other mechs here and there that seem to have the same capabilities as your own where they can sprint to catch up with you if you're not careful.

The map also felt pretty huge with a lot to find and to do in it for a jam game :o

The only small issue i had was the item interaction that sometimes felt unprecise, i thought pressing F near multiple interactible objects would collect them one by one but it doesn't really seem to work that way and i didn't get why it didn't pick some stuff up sometimes.

But more a nitpick than anything cause this plays really well otherwise.

Good job :)

(+1)

Thank you!
Yeah, the interaction system is definitely a bit bugged. I'm using collision to detect when the player is in range. Which works fine, until two or more collisions are overlapping. But I do have an idea for a fix.

(+1)

Ah i see XD 

Then again probably also my fault cause the moments i had this issue were when i made a run for it cause i wandered with no ammo and i was pannic pressing F everytime i was near a box, mech wreck or old gun so... :p