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  • Fell into a trance and lost 3 weeks. Luckily, I was able to snap out of it when my Skyrim save got corrupted. Had to make a lot of cuts to stay on schedule.
  • Added 3 hero types with unique behaviors that level up and stuff.
  • Fog of war, tax collectors, market, graveyard, ...?
  • Lots of random fixes

Still got a handful of programming tasks that I'm hoping to finish by Monday, which should leave 3 full days to juice things up and mash some levels together. 158 hours so far.

Welp those 3 full days of juice ended up being ~half a day because 1) I slacked off for a couple days and 2) totally forgot to QA my stuff. Fixed a lot of bugs though. Also got a (simple) tutorial level done! We'll see what all else I can cram between job stuff. Made a crapload of burritos last night so I'm ready to gooooo.

I'm interested to see the result no matter what state. I kinda liked original Majesty game :)