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A bit too similar to the TriJam game of Vimlark (including the visuals !) The controls feel great though 

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If anyone’s curious, Nino refers to Vimlark’s entry for TriJam #121: https://vimlark.itch.io/dimension-hop

Yeah, too many similarities to be classified a mere coincidence; should at least be mentioned in the credits.

The mechanic with the leaking pipes leading to rising water levels when not fixed quick enough is a great addition. Ties the goal neatly together with the threat.

glad you liked it. exactly where I got the idea from and how I learned about Trijams.  I’m still a novice so try and take games I like and add a twist. Took me days to figure out transporting. Was planning on making an asteroids space platform game but then the themes  didn’t match ha.