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(+1)

Hey thanks for your comments!

Overall, yeah, this game is somewhat intended to be frustrating and difficult. However, I still wanted it to be fun, and I seem to have missed that mark with you. It’s OK and very valid to not enjoy a game, so please don’t feel bad at all (if you are) :)

I agree with you that the difficulty curve could be better, and I’ll definitely be taking that with me going forward in future games.

The biggest things I was hoping to add were accessibility options - triggers that change how the game plays, so that people can play how they like. Options I was hoping to include were a slower jump charge, an arc arrow indicating where you will land, a cancel jump button, and a button to turn off falling through the bottom of the screen.

Unfortunately, time always gets the better of us in these things, but I like to think that those choices would have made a better game for you :)

Thanks so much for playing!