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(1 edit)

That was pretty cool! Especially when the snake gets reeeeeal long. Lost it when I saw the crab leg thing xD

Some issues I encountered:
- The framerate was pretty low in wine, CPU bottleneck. But the web player seemed smooth enough, and it ran nicely on Windows. Ryzen 7 3700x / GTX 1060 / 32 GB
- The UI gets cut off at 3440x1440, so I switched to 1920x1080 for my playthrough.

Commentary:

I'll circle back for ratings after my thoughts have time to marinate.

Thanks!

I guess there is no reason for me not to configure Unity to make Linux builds. Should improve performance on that platfom.

Will also check what can be done with that resultion.

Seems like all I had to do is set Canvas scaler to refit UI by height (and do it in every Canvas object for each scene). I don't own monitor with that resolution though, so you'll have to report back if it really helped :)

Also added linux build.

3440x1440 is good now and the Linux build performs great. With improved framerate I'm sucking a lot less, much easier to time those jumps.