Hey I've been wondering about this for a while, I have a 2k monitor and your game looks blurry and pixelated at full graphics. In what image quality do you draw the pictures? Couldn't it be higher? I think it's a shame that a game with art as good as yours is overshadowed by this because it makes it look like an old game
Besides the picture, there are many other things to be completed,because creating a game is not only drawing,but also completing code and a series of other designs,and this game is ACT game,not ADV,so there are more elements to be designed.Mofu will have his own plan,like his past game"Futaring",the early version also had poor picture quality,but later it's improved.
So if you could put forward to some suggestion,please say how to do,rather than only talk about the image quality is bad,otherwise, it's just that the quality of pictures are poor without any constructive opinions,you have to let Mofu know those problem.
And I don't know how you interpret the meaning that I hope his game looks bad,as his big fan,of course I hope his game better and better.I may not understand some art knowledge very well,please forgive,but you looks so excited,calm down please.If you have any opinions, please put them forward peacefully,I believe Mofu will receive.
Of course, compared with his usual paintings, the quality of the pictures in the game is lower,I could notice,Lip also irised out some bad details before.
Yes, you are right. This game is created in 1376x774 size, so if you increase the screen size, the image will be somewhat blurry. However, if I increase the size of images any further, the processing will become too heavy and it will be difficult to run the game as an action game. Since this problem is very difficult to solve, I plan to complete the game at its current size.
In theory you could
a) draw every picture with very high resolution and use automatic downscaling
b) upscale existing pictures with a tool like waifu2x and manually fix artifacts if there are any egregious ones.
僕の意見には、2つの方法があります。
a)全部を大きいサイズで描いて自動的に画像のサイズを減る機能を使う。そのようなプログラムがもうあります。ゲームが起動する前にプログラムを使ってリサイズすれば重くないはずです。ImageMagickのconvert という機能でできるはずです。
Unityではゲームをプレイしながらリサイズできる機能もありますが、GPUを使わなければ重くなるかもしれない。https://github.com/ababilinski/unity-gpu-texture-resize
b)ゲームで使われてる画像がフォルダーにあればゲームを起動する前にwaifu2xみたいな道具を使ったら全部大きくすることができます。
https://github.com/nagadomi/waifu2x
つまり、ゲームで使われてる画像をゲームが起動する時にフォルダーからロードすれば解決できる問題だと思います。