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Got stuck at the fork, but overall solid game. Kinda like Portal 2 co-op, but single-player, lol. Sound was a little lacking, and I think (provided you had more time) a drone tunnel that interconnects with the room would've been a more elegant solution instead of it noclipping through walls, but very nice!

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Thank you!

Yeah, sometimes drone gets stuck and you need to spam the key until it moves again. I didn’t have the time to fix the bug so yeah. About the tunnel, it would’ve taken a lot of time because Unity’s navmesh just didn’t want to allow flying objects.

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Oh boy, I hate navmeshes lol. Simple solution there is you have it navigate to the nearest tunnel (like, b-line for it, no navmesh). When it enters the tunnel, have it then teleports to the exit of the nearest tunnel in the room you pinged for it to go into, and then navmesh from there.

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Navmesh is a great solution for “normal” walking NPCs but it’s really bad for flying things and non-static enviroments. Anyway, thanks for the solution idea! Maybe someday we’ll polish the game and release 1.1.