Thank you! I've always liked the idea of experimenting with more immersive menu systems and this one was fun to play with. I think the object you're talking about is the characters glasses (assuming it's the one on the bedside table next to the alarm clock). Definitely very repetitive at this point, I would love to add some sort of power up system though that'd change things up the longer you survive for though. Adding different weapons and things like that. And that was definitely a big challenge, being able to see clearly what things are, but that's also part of the challenge for the player, with the player character lacking their glasses and all ;)
Thanks for playing!