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(1 edit)

Thanks for the feedback! I can see where the sentence on moves is a little unclear but all Thresholds are listed on the Player Moves themselves, along with Hit and Successes. We can certainly make that more clear however. As for art, it's a free game made for a gamejam which originally had a maximum page limit. Art costs time and money (and takes up space!), none of which we could really excuse for a game made in under a month for a game jam.

Yeah, those are fair points, I will say you have quite a bit of room on the right side of the player and gm spreads and you can grab some free photography from Unsplash or other free image sources. But yeah I think the thing that would elevate this the most is a clarity pass and some text formatting to make the mechanics stick out in the text. Again, I think it’s a cool idea and has some novel mechanics and a very interesting premise. Best of luck, and good work.