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I’m having problems with wall jumping not working (at least for jade), double jump sometimes doesn’t work (second bump doesn’t make you jump any higher), sometimes player freezes after attack, sometimes player is no longer able to attack (only walk and jump). Problems are so frequent it’s somewhat difficult to beat even one level without having to restart due to bugs :c

The way Jade works is entirely different than the other characters. Unlike Vergence and Genesis she actually crawls up the wall. To engage you need to Jump into the wall while pressing the shift key and it should cause her cling to wall behaviour to trigger.

Hi Lapsio!

Double jump and attacks failing we discovered was relative to the frame rate. Enemies now unload from the render pipeline when off-screen, and their scripts have less calls per second. This lead to a substantial improvement in response time for player actions on the debug stage.

Normal stages still eat some memory, we plan to unload chunks of that as well.