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Thanks for playing + feedback!! Funny story about the aim mechanic… The cat is meant to move his head left and right when you hold the corresponding key. Problem is that Godot seems to really dislike single-frame animations on 3D models, so we couldn’t get it working in time. 

(+1)

Ah I see :) A lot of people seem to like Godot. I'll have a look at it down the line for sure. 

Godot is pretty solid. It's not the MOST intuitive engine of all time (Going in 100% blind to both, you could get a bit farther in Unity before basically needing a class, in my opinion ) but once you get a hang of the way it works, it's a nice workflow.

I'd say learn it for a jam or something if it interests you, but just know it has a lot of "required reading."