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(1 edit)

Almost broke my keyboard trying to get past 10 fish, fun if my arms didnt hurt right now 

The art aint the best, only a few blobs that look to be made in 10 minutes, the idea is decent though, reminding me of Stardew valley with how they fish though also completely different. 

The difficulty curb is also a bit high, if you dont mash your keyboard like a madman, you wont go past score 7

The game was actually inspired by Stardew's fishing minigame so we are pleased that it's translated in the final product! 

As for the art, we had ran in to many issues with sprites that lead to the game not functioning properly so the placeholder primitives had to stay in the final cut ;-;

I agree that the difficulty curb is insanely steep and some finetuning should fix that issue.