I still use Godot 3.5, it works great for me. You can try generating an HTML export... It's easier for people to play in the browser and is cross-platform
Godot 4 beta was broken with a cross origin policy error but hey that why it's still in beta. I will tried a last export with beta-10 hoping it fixes those issues
I re-export using Godot 4 beta 10, it could works now (I'm sorry, I don't have acces to a mac to test it myself). I also make the web export works, I only test it with chrome, but it should works.