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seems like Godot 4 beta didn't like mac :/ I will tried a new export with the beta10 version tomorrow 

I still use Godot 3.5, it works great for me. You can try generating an HTML export... It's easier for people to play in the browser and is cross-platform

Godot 4 beta was broken with a cross origin policy error but hey that why it's still in beta. I will tried a last export with beta-10 hoping it fixes those issues