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(+1)

Of all the games I have played, this is one of them. I have some feedback:

- The animations/textures are awesome

- Movement is tricky but satisfying

- I got to the hotdog stand in level 1. is that the end? I tried to beat level 2, but it was too difficult for me.

- Why is there a framerate option in an N64-style game? If you want to stay true to the style, it should be 30, or maybe 60 max

- Is this a development build? There are errors being shown in the top-left corner of the screen. The build size is also disproportionately large for what it is.

Thanks for playing! yes it was a dev build unfortunately we had to rush to get it out due to power outage!

the hotdog stand is the end of level 1, you can talk to the customer again to let him eat his hot dogs.

Lots of things ended up unfinished such as:

-Levels leading you to the next level

-The character in level 3 being completely changed last second due to a bug,

-No escape pause menu to let you get back to the main menu or your settings in a traditional matter.


However I am happy with the results we ended up with, our first game jam ever, and our pipeline we used for asset creation went smoothly with a relatively small amount of issues barring the character on the last level. I appreciate your time, thanks for playing!