Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hi
i loved it!

the letter, my final bad ending (day94 i think), the hardships of growing and getting some things...
I would definitely use it to present the Vtm.


There are 4  things i missed if you think about making the game grow:

_being able to save or have some old fasion checkpoint codes: i took it seriously and it lasted long, and i intend on trying to reach other endings. That would really be a plus.

_i was not offered to grow more malkavian powers like obsuscate wich i love. And maybe we could be offered a hint about these powers or all the things the patrons can offer us, because it can take a long time.  But i really liked the inteaction and time of deals they broke with me.

_it is a bit too easy to kill . I would like a way to not let go if i take "just a little more" , even if i pay it by some malus on my die, or more hunger. botching is one thing, but killng even with precautions is not ok. i  still havent figured if i kill because i'm at 4 hunger, or if the victim is weaker.

_and i would love some lines about our beast; or moments where we antagonise; all the more if it is specific to our character or blood, like the scenes in the LA  by night show.

I'm glad you loved it and big thanks for letting me know! And extra thanks for the feedback! I did have a save game working at one point but I couldn't get it to work on itch for some reason. Checkpoints would be tricky due to how different each person's playthrough can be
I'm not planning on doing more work on it as I've moved on to my next thing, (also ttrpg inspired but this one is more a grimdark mage thing) and hope to roll learnings from City of Night into that. I get that more powers would be nice, I would like to have done more with the patrons too. The kill stuff, I hear what you're saying, killing should probably be a bigger deal - the actual logic takes into account how hungry you are and how weak the vessel is. Re 'beast reflections' aye, there is only really one in the game,  I guess I could have made more of a system of it to have them build with more kills or something. Anyway thanks again for playing & the feedback, much appreciated!