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Neat stuff. The game is juicy and fun. I liked all the UI visual animations and sounds. The player's move and shoot animations are also very cool. The game felt very smooth and responsive.

I am very bad at dodging bullets, especially those that are fired by that jet-pack shotgun guy who deals lots of damage, so I wished there was some way to recover health or maybe have the enemies with lower health instead. I managed to beat the game though after a couple of tries:


Very good game and a cool little story! Well done.

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Noice. I did all the level design in the final 6 hours of the jam so I had to make 2 levels and couple of dialogs in THE LAST SIX HOURS, so I used an ancient gamedev trick. I made a couple of levels but I made them very hard so that the game could have 10 mins of playtime, If the levels were easy anyone could win in about 2 minutes.

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And did you notice that you can destroy the big guy's bullet if you manage to hit it thrice with the pistol or once with the shotgun?

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Oh you can do that? That would have made my run a lot easier. I was dashing to dodge his attacks and kept falling off the platform 😅. Well, I guess that I finished the game on hard mode then.