Was very impressed with the attention made to the main screen and settings. Lots of nice animations. Fell down once there were enemies, with no feedback on their damage. Were they invincible? I don't know - got overwhelmed very quickly and that wasn't satisfying. Character controller is okay, but jumping felt a bit fast and chaotic. This could become a fun game with some attention to the combat and enemy placement.
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Loan Shark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | #25 | 3.472 | 3.750 |
JUICE | #40 | 3.472 | 3.750 |
OVERALL | #40 | 3.395 | 3.667 |
THEME | #54 | 2.932 | 3.167 |
PRESENTATION | #64 | 3.395 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I made everything during the jam.
Comments
Cool game! I feel that the movement it's a little uncontrollable, because you can fall very easily just in platforms.
Neat stuff. The game is juicy and fun. I liked all the UI visual animations and sounds. The player's move and shoot animations are also very cool. The game felt very smooth and responsive.
I am very bad at dodging bullets, especially those that are fired by that jet-pack shotgun guy who deals lots of damage, so I wished there was some way to recover health or maybe have the enemies with lower health instead. I managed to beat the game though after a couple of tries:
Very good game and a cool little story! Well done.
Noice. I did all the level design in the final 6 hours of the jam so I had to make 2 levels and couple of dialogs in THE LAST SIX HOURS, so I used an ancient gamedev trick. I made a couple of levels but I made them very hard so that the game could have 10 mins of playtime, If the levels were easy anyone could win in about 2 minutes.
Unfortunately, i'm not very good at videogames, so i couldn't pass the first big guy (i already had some troubes with the smaller ones before finally being able to reach him) but i found the game SO DAMN JUICY all the time! The menu, the switching of the letters in the menu and settings, the movement animation is so good, loved the character design and dialogue, and the sound effects as well.
It was fun at first, but the speed of the character and a lot of the platforms being off screen made the jumping feel like a constant leap of faith. Otherwise the presentation was stellar, the flare was great, and it fit the theme perfectly. Great job.
The game feel is next level and the animations are buttery smooth. Great play!
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