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I don't know how it works on MacOS for Vulkan support, but are you able to start a Forward+ project on Godot 4.0. Also I am using the .NET version, maybe it comes from there.

I don’t know how it works on MacOS for Vulkan support, but are you able to start a Forward+ project on Godot 4.0. Also I am using the .NET version, maybe it comes from there.

I just tested this and it works. I think a lot of people would be upset if Forward+ and C# did not work on macOS.

Yeah I just wanted to know if you had the capacity to run it.