Thanks, that's so nice ! We didn't have time to integrate the end of the game though, so don't hesitate to try again when we'll update ;)
FoxyRaccoon
Creator of
Recent community posts
I really liked your game because the gameplay was unexpected and fun. I liked the expressivity of the character and the global vibe with the music and graphics. It is one of my favorites.
Like I said the game was really cool and I think it could be better if there were options to reduce sfx volume (at least the turrets haha), if shooting was more useful (or removing shooting for example) and if you could improve a bit your ennemies. I said this last thing because in some levels you are able to block the ennemies (I'm not talking about 3 and 4) and they just can't reach you with their AI algorithm.
Also yeah, someone alreay mentioned it, but some levels are broken. Maybe all the levels are not really balanced, though I really liked how you tried to make each level unique and interesting.
Quick comment if you can't run my game, because there seems to have some issues:
"If you can not run the game, there are 2 things to check:
-Your GPU support Vulkan and your GPU drivers are up-to-date
-You have a .NET 6.0 Runtime environment at least (https://dotnet.microsoft.com/en-us/download/dotnet/6.0).
Also if you are using MacOS, you can run this command:
xattr -dr com.apple.quarantine "MayTheDreamLast.app" "
I found that on the Godot documentation:
xattr -dr com.apple.quarantine "MayTheDreamLast.app"
codesign -s - --force --deep "MayTheDreamLast.app"
If you are able to try that and tell me if it works, I would be really glad.
I think it is a problem of signing, I will try to see if I can fix that and put the file again. Thanks for noticing me.