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The idea, and atmosphere of the game is pretty great!, stuck on a planet and ahcing to survive with limited oxygen while fighting and strategically planning your routs... However the game is rather difficult, there is no health and i had an abundance of oxygen items, Its very easy to lose any of your followers due to how easy it is to get stuck or having to fight your way through


movement is also slightly bugged, and can sometimes be unresponsive, as i tell it to go left and it doesn't do that, mainly with me turning

ad when walking down slopes my view gets covered slightly by the ground texture

of course i cannot see much duality theme here either.


overall a pretty good game to play, despite its bugged, it looks good and audio is pretty allright as well

Also when loading in, prob due to me being on windows, you see everything before the map, its minor though

(+1)

Thank you very much! I’m very happy you enjoyed my little game!

Yes, I had intended to put health regen in the game, but, sadly, ran out of time. I also didn’t intend for the mobs to always attack first, but, again, time kept me from really being able to tweak that.

I’m sorry to hear about the unresponsive input. I have encountered issues where it might “forget” an input if a number of them are spammed very fast (has to due with how I was queuing the input in the background).

As for the ground texture… yeah. Those ramps came in late and (well… yes, time, lol). I only need to go in and lower the mesh a bit.

As for the duality theme… the idea was supposed to be every choice being a benefit and a drawback. You could hunt for more fruit, but you use oxygen doing so. You can pick up a survivor, and that survivor gives you some benefits, but each survivor uses oxygen, so the more you have the faster it’s used. That was the idea, anyway. A lot may have gotten lost in the weeds.

In any case, thank you again for playing the game!!!