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From the very first moments this game oozes style. The voice over and music are killer, 11/10 stuff. The controls are really smooth and there's good feedback everywhere to make everything feel nice. Definitely some issues with the game behavior -- like guns not working if there's a wall close above you -- but overall this is a top notch entry!

I appreciate the inclusion of some kind of a story and the integration of the story with the gameplay, particularly with regard to how taking damage "ejects" you from your host and you get a second chance by chasing them down. Solid ideas here, it feels like it could be more than a jam game!

Thank you for the feedback! We're especially glad that the theme to the "ejecting" mechanic was understandable. We have more work to do to make sure everyone gets it, but knowing that someone completely unfamiliar with the story was able to figure it out is good. Maybe it will be more than a jam game :-)

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The way the main character turns to look at the camera at the end of the cutscene and flashed the monster eyes, really planted the idea for me such that it made sense when it happens in game.

Hi! We've continued working on The Last Host and are looking for playtesters. Specifically, people who would be able to record 5-10 minutes of a playthrough in the next two weeks, for testing out new mechanics. I'm reaching out to a couple of people who reviewed us originally, and have since been still making content. Totally understand if you're busy.

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Sure! If you want to send me a build I wouldn’t mind recording a bit of gameplay to send back. I remember this game and I’d be excited to see where it’s gone!

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Aw thanks! It sometimes feels like not much has changed since the original, but then I play the jam version again :-P We're hoping the humble amount of progress we've made is at least heading in the right direction. I'll reach out (on Discord if that's okay) with a link probably by Friday.