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Thank you for the feedback! We're especially glad that the theme to the "ejecting" mechanic was understandable. We have more work to do to make sure everyone gets it, but knowing that someone completely unfamiliar with the story was able to figure it out is good. Maybe it will be more than a jam game :-)

(+1)

The way the main character turns to look at the camera at the end of the cutscene and flashed the monster eyes, really planted the idea for me such that it made sense when it happens in game.