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(1 edit) (+2)

I liked the rope mechanic a lot. It is buggy in some cases but congratulations anyway that you managed to execute it (I coudnt probably). Puzzles are also fun and engaging - but it is more about dexterity rather than thinking. Great entry!

ps. did i say anything about art style? it is perfect!  - reminds me about "Downwell"

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Thanks for playing! Glad you liked it! How the rope works was changed a couple times during the jam, and we plan to still work on it some more. Hopefully we can post a perfected after-jam version at some point.

(+1)

You're spot on, we did take inspiration from Downwell for the art style. :)

I'm planning to completely rework how the rope works, i wanted to do it mid-jam but i was all out of time, once that's done i'll touch some levels based on feedback, clean the code up and add the source (for the sweet extra challenge :P).

Thank you for playing! <3